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<channel>
	<title>Miracle Games</title>
	<atom:link href="http://cmdrcody2000.com/blog/index.php/feed/" rel="self" type="application/rss+xml" />
	<link>http://cmdrcody2000.com/blog</link>
	<description>If It&#039;s a Good Game... It&#039;s a Miracle!</description>
	<lastBuildDate>Sat, 03 Mar 2012 23:16:06 +0000</lastBuildDate>
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		<title>DieCon Notices arrived in mail today</title>
		<link>http://cmdrcody2000.com/blog/2012/03/03/diecon-notices-arrived-in-mail-today/</link>
		<comments>http://cmdrcody2000.com/blog/2012/03/03/diecon-notices-arrived-in-mail-today/#comments</comments>
		<pubDate>Sat, 03 Mar 2012 23:16:06 +0000</pubDate>
		<dc:creator>cmdrcody</dc:creator>
				<category><![CDATA[Hobby]]></category>
		<category><![CDATA[Castles & Crusades]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[War Games]]></category>

		<guid isPermaLink="false">http://cmdrcody2000.com/blog/?p=715</guid>
		<description><![CDATA[Pretty much says it all.  If you are in the Collinsville IL area June 22, 23, and 24th stop in at the Convention Center and try to get in a game of Sticks and Stones.  I&#8217;ll be the one at the table Gooning at the top of my voice for Shiney Stones!! www.diecon.com 12]]></description>
			<content:encoded><![CDATA[<p>Pretty much says it all.  If you are in the Collinsville IL area June 22, 23, and 24th stop in at the Convention Center and try to get in a game of Sticks and Stones.  I&#8217;ll be the one at the table Gooning at the top of my voice for Shiney Stones!!</p>
<p><a href="http://www.diecon.com/D12/" target="_blank">www.diecon.com 12</a></p>
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		<title>They made the Mutated Dinosaur Cry</title>
		<link>http://cmdrcody2000.com/blog/2012/03/01/they-made-the-mutated-dinosaur-cry/</link>
		<comments>http://cmdrcody2000.com/blog/2012/03/01/they-made-the-mutated-dinosaur-cry/#comments</comments>
		<pubDate>Thu, 01 Mar 2012 12:25:43 +0000</pubDate>
		<dc:creator>cmdrcody</dc:creator>
				<category><![CDATA[Hobby]]></category>
		<category><![CDATA[Hero System]]></category>
		<category><![CDATA[Role Playing Games]]></category>

		<guid isPermaLink="false">http://cmdrcody2000.com/blog/?p=712</guid>
		<description><![CDATA[Well.  How many hobbies can you find that allow you to say that?  We have been playing Champions (5E Hero System) and the players were competing in an Intergalactic Arena vs. a mutated four armed humanoid Dinosaur man.  Need less to say, I think that it was one of the more fun gaming moments that [&#8230;] <a class="more-link" href="http://cmdrcody2000.com/blog/2012/03/01/they-made-the-mutated-dinosaur-cry/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>Well.  How many hobbies can you find that allow you to say that?  We have been playing Champions (5E Hero System) and the players were competing in an Intergalactic Arena vs. a mutated four armed humanoid Dinosaur man.  Need less to say, I think that it was one of the more fun gaming moments that we have had in a long time (!), with such expletives as:</p>
<ul>
<li>&#8220;Did you just say I need to roll 25d6 for damage??&#8221;</li>
<li>&#8220;I am attempting to roll the column across the Tyrixxian warriors.  Or just go &#8216;Batter Up!&#8217; &#8220;</li>
<li>&#8220;Sidney got his eye gouged out! Sidney got his eye gouged out!&#8221;</li>
<li>&#8220;Hoody Freakin&#8217; Hoo!! I rolled a goddang 3! To Hit!! Whoo Hoo!! I freakin&#8217; Win!!&#8221;</li>
</ul>
<p>Yep.  Sometimes Champions <span style="text-decoration: underline;">is</span> the best!</p>
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		<title>VSGMR: Looking at Movement</title>
		<link>http://cmdrcody2000.com/blog/2012/02/28/vsgmr-looking-at-movement/</link>
		<comments>http://cmdrcody2000.com/blog/2012/02/28/vsgmr-looking-at-movement/#comments</comments>
		<pubDate>Tue, 28 Feb 2012 23:47:49 +0000</pubDate>
		<dc:creator>cmdrcody</dc:creator>
				<category><![CDATA[Hobby]]></category>
		<category><![CDATA[Army Men]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[VSGMR]]></category>
		<category><![CDATA[War Games]]></category>

		<guid isPermaLink="false">http://cmdrcody2000.com/blog/?p=708</guid>
		<description><![CDATA[As they stand, the VSGMR rules are all I have needed for some time.  But, as always, I feel I have to tweak. Movement in VSGMR (Very Simple Generic Miniature Rules, currently in v6, available *here* and *here*) is measured as mentioned below: (simplified!! see original rules for *actual* distances!) Guys &#8212; 4&#8243; and 8&#8243; [&#8230;] <a class="more-link" href="http://cmdrcody2000.com/blog/2012/02/28/vsgmr-looking-at-movement/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>As they stand, the VSGMR rules are all I have needed for some time.  But, as always, I feel I have to tweak.</p>
<p style="padding-left: 30px;">Movement in VSGMR (Very Simple Generic Miniature Rules, currently in v6, available *<a href="www.dominowriting.com/games.html" target="_blank">here</a>* and *<a href="http://games.groups.yahoo.com/group/vsgmr/" target="_blank">here</a>*) is measured as mentioned below: (simplified!! see original rules for *actual* distances!)</p>
<p style="padding-left: 30px;">Guys &#8212; 4&#8243; and 8&#8243;</p>
<p style="padding-left: 30px;">Calvary &#8212; 6&#8243; and 12&#8243;</p>
<p style="padding-left: 30px;">Vehicles &#8212; 9&#8243; and 17&#8243;</p>
<p>Notice the &#8220;spread&#8221; if you will.  anyone else see a 3d6 in there but me?</p>
<p>So, you ask.  Where the hell you going with this?  I guess you&#8217;ll have to check in tomorrow as it&#8217;s dinner time now&#8230;</p>
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		<title>More Random Thoughts: Age of Sails</title>
		<link>http://cmdrcody2000.com/blog/2012/02/26/more-random-thoughts-age-of-sails/</link>
		<comments>http://cmdrcody2000.com/blog/2012/02/26/more-random-thoughts-age-of-sails/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 02:29:32 +0000</pubDate>
		<dc:creator>cmdrcody</dc:creator>
				<category><![CDATA[Hobby]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[War Games]]></category>

		<guid isPermaLink="false">http://cmdrcody2000.com/blog/?p=704</guid>
		<description><![CDATA[I had found this link on the TMP page some weeks ago (through this page) and posted it up on the VSGMR yahoo group.  I&#8217;ll post it here in its entirety for posterity (and so I wont forget where I put the damn thing&#8230;) &#8220;Simple Age of Sails&#8221; rules for kids &#8212; By TaskForce58 on [&#8230;] <a class="more-link" href="http://cmdrcody2000.com/blog/2012/02/26/more-random-thoughts-age-of-sails/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>I had found this link on the TMP page some weeks ago (through this page) and posted it up on the VSGMR yahoo group.  I&#8217;ll post it here in its entirety for posterity (and so I wont forget where I put the damn thing&#8230;)</p>
<p>&#8220;Simple Age of Sails&#8221; rules for kids &#8212; By TaskForce58 on TMP</p>
<div>
<p>Some months ago a question was asked on BoardGameGeek about a simple  set of AoS rules that can be handled by kids using plastic toy sail  ships. I came up with the following set of rules:</p>
<p>TF58&#8242;s super simple age of sail rules:</p>
<p>All ships are identical<br />
All ships have 4 90-degrees arc – forward, port (left), starboard (right), and rear</p>
<p>Movement:<br />
- all movements are in a straight line, turns are performed at the end of movement.<br />
- if wind is blowing from the forward arc, move 0 to 1&#8243;<br />
- if wind is blowing from the rear arc, move 1 to 3&#8243;<br />
- if wind is blowing from either of the side arcs, move 2 to 4&#8243;<br />
- the &#8220;minimum&#8221; move listed above must be observed<br />
-  ships may turn (pivot) up to 90 degrees at the end of movement.  EXCEPTION: if the turn brings the ship&#8217;s bow pointing directly towards  the wind, the ship must immediately stop turning (this is called  Tacking).</p>
<p>Combat:<br />
- ships can only fire guns at targets located within either of the side arcs. Maximum range is 12&#8243;<br />
- ships may fire at a maximum of one target within the port arc, and a maximum of one target within the starboard arc.<br />
- ships cannot fire through another ship (friendly or enemy)<br />
-  to resolve the attack, roll two six-sided dice if the target is 4&#8243; or  less away, or one six-sided dice if the target is more than 4&#8243; away (up  to the maximum range of 12&#8243;).<br />
- each &#8220;6&#8243; rolled scores a hit.<br />
- a ship is considered &#8220;damaged&#8221; if it accumulates 2 or 3 hits. 4 hits sinks a ship.<br />
- a damaged ship rolls one less dice when firing. Therefore a damaged ship can only attack ships up to 4&#8243; away.<br />
-  if the firer is located at the target ship&#8217;s rear arc, and the target  ship is 4&#8243; or less away, the firer may roll one extra dice (i.e. 3 dice,  or 2 if the firer is damaged).</p>
<p>Boarding action:<br />
- if during  movement a ship touches an enemy ship, they are considered &#8220;grappled&#8221;.  Regardless of their current heading, place both ships together  side-by-side heading the same direction as the enemy ship.<br />
- To  resolve boarding action, each ship rolls two six-sided dice (one dice if  the ship is damaged) and compare their total. If one side&#8217;s total is  equal to or greater than twice of the other side, then that ship with  the higher total has won and the other ship is CAPTURED! Otherwise, the  boarding action continues to next turn (where both sides rolls again)  and the ships remains grappled.<br />
- A ship that has been captured can  move as normal, but cannot fire, nor can it grapple another ship. A  captured ship CAN be fired on, and can be the target of grapple by  another ship.</p>
<p>Interesting.</p>
</div>
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		<title>Some thoughts and other Random Strangeness</title>
		<link>http://cmdrcody2000.com/blog/2012/02/26/some-thoughts-and-other-random-strangeness/</link>
		<comments>http://cmdrcody2000.com/blog/2012/02/26/some-thoughts-and-other-random-strangeness/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 00:16:56 +0000</pubDate>
		<dc:creator>cmdrcody</dc:creator>
				<category><![CDATA[Hobby]]></category>
		<category><![CDATA[23rd Precinct]]></category>
		<category><![CDATA[Cops and Robbers]]></category>
		<category><![CDATA[FATE]]></category>
		<category><![CDATA[Fudge]]></category>
		<category><![CDATA[Role Playing Games]]></category>

		<guid isPermaLink="false">http://cmdrcody2000.com/blog/?p=700</guid>
		<description><![CDATA[I have always been fascinated by Cops and Robbers and any kind of associated Television program regarding the subject.  So I&#8217;ve been fooling around with a RPG for the play in my Campaign City of Empire City using the FATE RPG engine (of sorts&#8230;),  Perps &#38; Precincts, Tales of the 23rd Precinct.  Here are some [&#8230;] <a class="more-link" href="http://cmdrcody2000.com/blog/2012/02/26/some-thoughts-and-other-random-strangeness/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>I have always been fascinated by Cops and Robbers and any kind of associated Television program regarding the subject.  So I&#8217;ve been fooling around with a RPG for the play in my Campaign City of Empire City using the FATE RPG engine (of sorts&#8230;),  Perps &amp; Precincts, Tales of the 23rd Precinct.  Here are some links you may find useful, or not.  <img src='http://cmdrcody2000.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<ul>
<li>Link #1: FATE RPG <a href="http://www.faterpg.com/" target="_blank"><cite>www.<strong>faterpg</strong>.com/</cite></a></li>
<li>Link #2: FATE RPG <a href="http://groups.yahoo.com/group/FateRPG/" target="_blank"><cite>groups.yahoo.com/group/<strong>FateRPG</strong>/</cite></a></li>
<li>Link #3: PnP <a href="https://docs.google.com/open?id=0B56kZacnSPUPZjA3MGZmNTItMTU1OS00MmI0LWIyMDMtYzBlMWUxOTlhM2I2" target="_blank">Google Docs </a>&#8211; Just a rough draft! Here is another one that was the original idea <a href="http://docs.google.com/open?id=0B56kZacnSPUPMHFMTHBSekxTS2FXZFA3dW5iNXkyUQ" target="_blank">PnP Scan</a></li>
<li>Link #4: Nice <a href="http://www.google.com/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=1&amp;ved=0CCcQFjAA&amp;url=http%3A%2F%2Fwww.ukroleplayers.com%2Fwp-content%2Fplugins%2Fdownload-monitor%2Fdownload.php%3Fid%3DFree%2BFATE&amp;ei=nspKT92HAYqAgwfqivT5DQ&amp;usg=AFQjCNExfw8xzqn69WjEOZLS4vi3XVJXxQ&amp;sig2=9L9wP6qUjYISCkBVfazB1A" target="_blank">Free Fate Rules</a> (v0.5)</li>
<li>Link #5: <a href="https://docs.google.com/open?id=0B56kZacnSPUPWlpySWN1VUFRNUtVdUNCYlNFWVFMZw" target="_blank">Pamphlet style Quick Fate rules</a> (Awesome!)</li>
</ul>
<p>As soon as I find the link, I&#8217;ll post up my Western FATE rules.  OK. That was fast *<a href="https://docs.google.com/open?id=0B56kZacnSPUPMTNzQWVZNTlUQS1vT2RzeFQ5a0VUQQ" target="_blank">LINK</a>*.</p>
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		<title>A little Free Time</title>
		<link>http://cmdrcody2000.com/blog/2012/02/26/a-little-free-time/</link>
		<comments>http://cmdrcody2000.com/blog/2012/02/26/a-little-free-time/#comments</comments>
		<pubDate>Sun, 26 Feb 2012 23:10:05 +0000</pubDate>
		<dc:creator>cmdrcody</dc:creator>
				<category><![CDATA[Post Office]]></category>

		<guid isPermaLink="false">http://cmdrcody2000.com/blog/?p=697</guid>
		<description><![CDATA[Not much I&#8217;m afraid.  Things being what they are at the Post Office, my duties as an Executive Board member have kept me pretty busy.  Here is an example: http://www.wics.com/newsroom/top_stories/videos/wics_vid_5443.shtml This is an interview I did with our local television station. I really need to get back to my painting.  I did finish some more.  [&#8230;] <a class="more-link" href="http://cmdrcody2000.com/blog/2012/02/26/a-little-free-time/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>Not much I&#8217;m afraid.  Things being what they are at the Post Office, my duties as an Executive Board member have kept me pretty busy.  Here is an example:</p>
<p>http://www.wics.com/newsroom/top_stories/videos/wics_vid_5443.shtml</p>
<p>This is an interview I did with our local television station.</p>
<p>I really need to get back to my painting.  I did finish some more.  Maybe some pictures this weekend.</p>
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		<title>XKCD: Funny? You tell me</title>
		<link>http://cmdrcody2000.com/blog/2011/06/03/xkcd-funny-you-tell-me/</link>
		<comments>http://cmdrcody2000.com/blog/2011/06/03/xkcd-funny-you-tell-me/#comments</comments>
		<pubDate>Fri, 03 Jun 2011 12:51:16 +0000</pubDate>
		<dc:creator>cmdrcody</dc:creator>
				<category><![CDATA[Comics]]></category>
		<category><![CDATA[Hobby]]></category>
		<category><![CDATA[convention]]></category>

		<guid isPermaLink="false">http://cmdrcody2000.com/blog/?p=691</guid>
		<description><![CDATA[Why is this funny? I just spit my coffee out all over my monitor&#8230; http://www.xkcd.com/899/ OK. Well, if it&#8217;s Friday, June 3rd, I&#8217;m off to DieCon If you see me there, give a wave!!]]></description>
			<content:encoded><![CDATA[<p>Why is this funny? I just spit my coffee out all over my monitor&#8230;</p>
<p>http://www.xkcd.com/899/</p>
<p>OK. Well, if it&#8217;s Friday, June 3rd, I&#8217;m off to <a href="http://www.dicecon.com" target="_blank">DieCon</a></p>
<p>If you see me there, give a wave!!</p>
]]></content:encoded>
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		<title>New Blog to check out</title>
		<link>http://cmdrcody2000.com/blog/2011/06/02/new-blog-to-check-out/</link>
		<comments>http://cmdrcody2000.com/blog/2011/06/02/new-blog-to-check-out/#comments</comments>
		<pubDate>Thu, 02 Jun 2011 12:36:32 +0000</pubDate>
		<dc:creator>cmdrcody</dc:creator>
				<category><![CDATA[Computers]]></category>

		<guid isPermaLink="false">http://cmdrcody2000.com/blog/?p=686</guid>
		<description><![CDATA[http://space1970.blogspot.com/ The latest post is about Yvonne Craig, a Taylorville native (just a few short miles from here) http://en.wikipedia.org/wiki/Yvonne_Craig]]></description>
			<content:encoded><![CDATA[<p><a href="http://space1970.blogspot.com/" target="_blank">http://space1970.blogspot.com/</a></p>
<p id="firstHeading">The latest post is about Yvonne Craig, a Taylorville native (just a few short miles from here)</p>
<p><a href="http://en.wikipedia.org/wiki/Yvonne_Craig " target="_blank">http://en.wikipedia.org/wiki/Yvonne_Craig </a></p>
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		<title>Last post for the weekend: OSR style</title>
		<link>http://cmdrcody2000.com/blog/2011/05/29/last-post-for-the-weekend-osr-style/</link>
		<comments>http://cmdrcody2000.com/blog/2011/05/29/last-post-for-the-weekend-osr-style/#comments</comments>
		<pubDate>Sun, 29 May 2011 21:40:01 +0000</pubDate>
		<dc:creator>cmdrcody</dc:creator>
				<category><![CDATA[Hobby]]></category>
		<category><![CDATA[0E]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[Old School Revival]]></category>
		<category><![CDATA[OSR]]></category>
		<category><![CDATA[Role Playing Games]]></category>

		<guid isPermaLink="false">http://cmdrcody2000.com/blog/?p=683</guid>
		<description><![CDATA[This is the last post for the weekend. Holiday tomorrow and I volunteered to work, so I will be pretty busy. This is *frikin&#8217; AWESOME!!* http://centerstageminis.blogspot.com/2011/05/unofficial-u-series-sequel-is-here.html#comment-form The original U series for D&#38;D was one of my favorite settings (aside from Keep on the Borderlands) and now some guys are coming out with more *and* miniatures [&#8230;] <a class="more-link" href="http://cmdrcody2000.com/blog/2011/05/29/last-post-for-the-weekend-osr-style/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>This is the last post for the weekend. Holiday tomorrow and I volunteered to work, so I will be pretty busy.</p>
<p>This is *frikin&#8217; AWESOME!!*</p>
<p><a href="http://centerstageminis.blogspot.com/2011/05/unofficial-u-series-sequel-is-here.html#comment-form" target="_blank">http://centerstageminis.blogspot.com/2011/05/unofficial-u-series-sequel-is-here.html#comment-form</a></p>
<p>The original U series for D&amp;D was one of my favorite settings (aside from Keep on the Borderlands) and now some guys are coming out with more *and* miniatures to go with!!</p>
<p>Well, I&#8217;m pretty sure I need to send a little message to the wife and assorted children what a great Fathers Day gift this would make!!</p>
<p>Don&#8217;t you agree? =)</p>
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		<title>Jaw Dropping post @ Toy Soldiers Forever</title>
		<link>http://cmdrcody2000.com/blog/2011/05/29/jaw-dropping-post-toy-soldiers-forever/</link>
		<comments>http://cmdrcody2000.com/blog/2011/05/29/jaw-dropping-post-toy-soldiers-forever/#comments</comments>
		<pubDate>Sun, 29 May 2011 20:30:03 +0000</pubDate>
		<dc:creator>cmdrcody</dc:creator>
				<category><![CDATA[Hobby]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://cmdrcody2000.com/blog/?p=681</guid>
		<description><![CDATA[This guy has more talent in his little finger, than I have in my whole body http://toysoldiersforever.blogspot.com/ He has created *from scratch* some of the most amazing work&#8230;]]></description>
			<content:encoded><![CDATA[<p>This guy has more talent in his little finger, than I have in my whole body</p>
<p><a href="http://toysoldiersforever.blogspot.com/2011/05/burnside-bridge-in-wood.html" target="_blank">http://toysoldiersforever.blogspot.com/</a></p>
<p>He has created *from scratch* some of the most amazing work&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://cmdrcody2000.com/blog/2011/05/29/jaw-dropping-post-toy-soldiers-forever/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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